Developed character and game ideas through sketches and illustrations, including the prototype for Temple Run
Resolved technical and creative problems while working with concept and animation to create high quality assets
Designed highly-detailed, fully-textured polygonal models in Maya, Cinema 4D, Modo, or 3D Max
Created production-ready, polygonal models with photo-real textures, based on CAD geometry
Built tools and plugins with scripting languages like Python and C+is a plus that improved animation fluidity by 15%
Sculpted 17 high-resolution characters, including animals and human characters
Organized, scheduled, and managed the art team's daily activities, including a staff of 15 animators
Mentored the character team through verbal and written feedback to ensure high-quality assets and brand consistency
Communicated the visual design and development of the characters through art specifications, style guides and reference material
Presented deliverables to clients during monthly meetings
Junior Level Work Experience as a 3D Animator
Created 40 3D characters and environments for promotional videos of 7 mobile games
Rigged and created blendshapes for character models
Designed dynamic action movements by leveraging knowledge of physics and human mechanics
Defined and revealed various personality traits and emotional states of different game characters through their movements and styles
Used imagination, judgment, skill and experience to design stylish animations that tell a clear story within cinematic animation pieces
Incorporated feedback from the Director of Production, Creative Director, and the design team into project edits
Collaborated and brainstormed with the creative team and Video Production team on animation productions ideas
Worked with lighting artists and video editors to test out animations in a game engine
Managed 3D animation assets files
Reviewed technology upgrades to ensure compatibility with existing and future requirements
How to List Your Skills as a 3D Animator
Animators need to have strong artistic skills, both on the computer and on paper. Additionally, animators need to be able to communicate with their peers, clients, and bosses.
Computer Software Skills
Tip: Be specific about your computer software skills. Do you know Adobe Creative Suite? Animaker? Blender? K-3D? Also note your modeling, lighting, and movement abilities in character creation.
How to List Your Education as a 3D Animator
3D Animators generally require a bachelor’s degree in fine arts, computer graphics, animation, interactive media or game design. Many professionals enhance their skills through self-study, hobbies, and freelance work.
Requirements for licensure vary by state but generally involve the following:
Complete a background check
3D Animator Career Overview
The Bureau of Labor Statistics does not have numbers for 3D Animators, but instead categorizes this profession under Multimedia Artists and Animators. The statistics quoted will be from this broader category.
The job outlook for Multimedia Artists and Animators is growing at 4% per year, which is considered average. In 2019 there were 67,500 jobs available.
Animators make $75,270 per year on average. However, salaries could be as high as $139,940 depending on experience, industry, and location.
The top-paying industries for animators are: Motion Picture and Video Industries, Software Publishers, Computer Systems Design and Related Services, Advertising & PR
Motion picture and video industries, averaging $86,270 per year
Katerina is a junior studying English and Marketing at Johns Hopkins University. She has experience in social media, science writing, and fiction. When she isn't writing, she's hitting the gym, playing with her cats, or eating chocolate.